Error typically occurs in Xcode when you try to build or run a target that is not present in the specified Xcode project (runner.xcodeproj
in this case). The error message suggests that the target runnertests
could not be found, but it did find a target named runner
.
If you encounter the error "Unable to find a target named `runnertests` in project `runner.xcodeproj`, did find `runner`," it indicates that the specified target is not present in the Xcode project. Here's how you can resolve it:
# Example Xcodeproj structure
├── runner.xcodeproj
│ ├── project.pbxproj
│ ├── runner
│ └── other_files
# Example build script or Xcode scheme
xcodebuild -project runner.xcodeproj -target runnertests
# Clean and rebuild the project
xcodebuild clean
xcodebuild
After making these adjustments, try building or running your project again. Ensure that the specified target (`runnertests`) is present in the Xcode project and is correctly referenced in your build configuration.
If you're experiencing persistent issues with your iOS folder in your existing Flutter project, you can try the following steps to resolve them:
This approach can help ensure that your iOS configuration is up-to-date and aligned with a freshly created Flutter project.
As a newcomer to Flutter, you may encounter errors like the one you described. Upon inspecting the Podfile, you'll notice the reference to a target named "RunnerTests". However, this target might not exist, leading to the error.
To address this, you can comment out the reference to "RunnerTests" within the Podfile, as shown below:
target 'Runner' do
use_frameworks!
use_modular_headers!
flutter_install_all_macos_pods File.dirname(File.realpath(__FILE__))
# target 'RunnerTests' do
# inherit! :search_paths
# end
end
Although it's unclear why the "RunnerTests" target is referenced there, commenting it out resolves the issue.
I encountered the following issue:
"Unable to find a target named Runner Tests in project Runner.xcodeproj"
To resolve it, I had to delete the ios folder (Note: This is not recommended if you have made any changes to native iOS code). Then, I recreated the ios folder using the following command:
flutter create --platform ios .